Shopping Product Reviews

Game ideas for groups of children (including Bring Me, Pirate’s Treasure, Balloon Burst)

What time is it, Mr. Wolf?

One person leads the game and stands at one end of the room like the wolf, with his back to the others. The other players stand at the other end of the court and yell “What time is it, Mr. Wolf”? the wolf then marks the time, for example one o’clock, and the other players take a big step towards the wolf. Again they scream and take as many steps as the wolf screams. However, when the wolf calls “Dinner time”, he turns and chases the other players who have to return to the end of the floor without being caught. Whoever gets caught turns into a wolf and the game begins again.

Pirate’s treasure

The children are organized into teams of five. The team members sit one behind the other in a row of chairs, facing the game leader. (for example, 35 chairs arranged 5 rows deep and 7 rows wide). The teams are numbered and one child from each team is selected to be the spokesperson. The leader begins “Did row number (x) steal the pirate’s treasure? “ That whole row stands up and says together “No sir, not us sir … “ and the spokesman ends by saying “Test row (x). “That row then gets up and repeats itself, and so the game continues until one row makes a mistake by not getting up fast enough or saying the wrong thing, etc. (The more pedantic you make the rules, the better). row, while the other rows move up to fill the space, changing their number.

Mrs. McGinty’s shopping bag

Children are placed in a minimum of two teams, but may be more dependent on numbers. A leader should start with the first member of each team giving everyone something they would get from a store, i.e. bread, milk, detergent, etc., once everyone has received an item, the leader goes to the other end of the aisle and sit down we have meat. The leader tells a story using the items just mentioned, each time their item is mentioned, they have to run up to the leader and make them run back to their seat before the other teams return. The story can be as long or short as necessary, but everyone should have a turn. It usually ends up with everyone running at the same time.

Bring to me

Divide the children into teams and then number them from 1 to 10, etc. Then a leader stands at the end of the hall and yells “number 1, bring me a white sock,” so all number one must bring the leader a white sock. The item brought in can be anything within the hallway or an easily accessible area, i.e. bathrooms, stage area, and sometimes the kitchen.

Dwarves, Knights and Giants

This game is like a giant rock-paper-scissors version. There are actions required for this game. Dwarf implies crouching, for a knight you must imitate riding a horse, and the action of a giant consists simply in stretching the arms above the head. Dwarves beat giants, giants beat knights, and knights beat dwarves. The group is divided into two and each team has one end of the hall. They meet and decide what action they are going to take (the whole team does the same). The teams then meet in the center of the room. They line up facing each other with a meter between the lines. The leader then yells “3,2,1, GO!” Each team performs its action. The team whose action wins chases the other team. Trying to attract as many people as possible. Those who are caught become part of the other team. So the game just repeats itself.

Cat and mouse

Make a grid with the children, have them extend their arms (touching the fingertips of the neighbors) so that this forms a maze of alleys that the children can run through. The leader chooses a boy to be a mouse and a boy to be a cat, the cat chases the mouse through the alleys until it is caught. As the cat and mouse run, the leader yells at the children who form the alleys. This means that the children have to turn (90o) to now form vertical corridors instead of horizontal ones.

Indiana Jones

Two children’s rings stand up. One inside the other with both rings facing each other, creating a circular hallway. The Earth ball on one side (interior hallway) and a boy playing Indiana Jones on the other. The children have to roll the ball down the hall chasing Indiana Jones.

Donkey bombers

Two teams choose a donkey (leader?) (Or two) who sit about 10 meters apart balancing a plastic cup on their heads. The remaining members of the team sit in random rows in front of “their donkey.” The teams receive a large pile of newspapers. Teams score a point by hitting the opposing donkey’s cup. Children must remain seated and can throw paper as they please! – makes a bit of a mess but it’s a lot of fun – plays loud music during gameplay too.

Living on an island

Hand out a sheet of newspaper to each team, which should have all members stand on it simultaneously without anyone touching the floor. They are then allowed to tear off a piece of their leaf and repeat. The team with the smallest leaf wins.

Balloon explosion

Sit the children in two rows of chairs facing each other. (Number them along each row “1-2-1-2 … etc”). Place Team Captain # 1 at one end of the row of chairs and Captain # 2 at the other end. The children must hit a balloon with their hands (while remaining seated) towards their respective Captain who is standing with a pin. (that is, all the children are seated between players from the opposing team).

Blind, face to face

Teams are numbered so that each has an opposite number on the other team. The leader chooses a number … then they both have to put on the blindfolds and then come to a squirt gun in the middle of the room (which he can move after his bandages are on) the teams yell at their own players. The player who finds a squirt gun and then hits another player wins one point (time limit).

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