Batman Arkham City review
How do you improve an already awesome game formula? Ultimately, Rocksteady Games has been successful with the arrival of Batman Arkham City. The Arkham story begins a couple of months after the Batman Asylum plot closes. The now leader of Gotham City, Quincy Sharp has moved the Gotham robbers to a blockaded region within the heart of the city … currently Arkham City, led by Dr. Hugo Strange. Clearly this stands out enough to be noticed and of course Batman must investigate what goes on inside his dividers.
With an already stellar battle framework, there is little change within the battlefields of Arkham City. As Batman, you can fight and counter well with various techniques. You fight with a button, you fight back with a substitute. Depending on how the player levels up, Batman’s traps and gadgets can essentially beat the hooligans with ease. There’s nothing better than reaching the end of a battle to witness that last jaw blow that only Batman can deliver. On the other hand, not all enemies are idiots. Some come equipped for the fight with electric stagger bars, convincing protection, firepower, and some staggering numbers. One of my favorite battle techniques is hanging from statues and dropping the hammer on clueless opponents face down. I’m also a huge devotee of sliding under vents, then climbing up to take out a villain … and then taking cover once more. However, gradually, without a doubt, one by one, the horrible guys begin to feel apprehensive and realize that a beating awaits them; It won’t be long before they find the bat!
An alternative perspective that emerged within the game was boss battles. While the penguin and his parceum shark was extraordinary (uniquely similar to the boss fight with the ocean creature in Resident Evil 4); you never really knew when the shark was ready to jump out of the submerged water to hit it. In hindsight, it’s the fight with Mr. Freeze that steals the show. You need to use your wits to the fullest to survive this fight. The arena of the fight offered the ideal measure of key components to use stealth and nature’s terrain to triumph. I also reveled in this battle for its emulating scene. In general, I have had a soft spot for Mr. Freeze, as deep down I accept that he is a genuine man who simply fights for the lady he adores. It was honestly a moving minute in a game hell-bent on violence and extreme judgment.
One component of the Batman series that provides special proof is the Riddles that must be solved. I started this game with the assumption that I would finish each of Riddler’s 400 tests. After all, that didn’t last long. It would have taken a lot of time in Google to solve some of these puzzles, which I decided to give up. After the first play, having the opportunity to play the New Game Plus option, I abandoned a large part of these missions. The New Game Plus option is a fun opportunity to use your newly acquired skills, gadgets, and skill to take on an ever-increasing number of enemies offering a tougher test.
In total, Batman Arkham City offers additional modes to test the player’s merit (i.e. defeat waves of adversaries, carry out a stealth mission effectively, etc.). In reality, the fundamental appeal of these tests is to sharpen Batman’s abilities, to become a significantly stronger protagonist.
In essence, the only complaint I have about Arkham City is the Catwoman missions. I fundamentally did not enjoy playing as Catwoman. I just felt so comfortable being Batman, that I just didn’t want to play as an alternate character.
Overall, Batman Arkham City is one of the best sequels I’ve played in recent years. Research is paramount, leveling up becomes addictive and you can never help but smile (wickedly) when dealing with the Joker. Actually, this video game has one of the coolest opening scenes that really emphasizes yours, the Joker. It’s an epic start to a glorious company. So, take advantage of the night and clear out the slime inside Gotham City.